a simple graphics library
from kandinsky import * from math import * def rgb(c): r=int(c/2**11) g=int((c-(r*2**11))/2**5) b=int((c-(r*2**11)-(g*2**5))) return (r*8,g*4,b*8) def grect(p,s,c=(0,0,0)): c=color(*c) for y in range(s[1]): for x in range(s[0]): set_pixel(int(p[0]+x),int(p[1]+y),c) def gcircle(p,r,c=(0,0,0)): c=color(*c) for x in range(int(1-r),int(r)): h=int((r**2-x**2)**0.5) for y in range(1-h,h): set_pixel(int(p[0]+x),int(p[1]+y),c) def aacircle(p,r,c=(0,0,0),g=1): for x in range(int(-r-g),int(r+g+1)): h=int(((r+g+1)**2-x**2)**0.5) for y in range(int(1-h),int(h)): gx=int(p[0]+x) gy=int(p[1]+y) d=(x**2+y**2)**0.5 if(d<r-g-1): set_pixel(gx,gy,color(*c)) else: f=min(max((d-r+g)/2/g,0),1) bc=rgb(get_pixel(gx,gy)) nc=list(map(lambda a,b:int((a*(1-f)+b*f)),c,bc)) set_pixel(gx,gy,color(*nc))